Elysians and Harakoni can't hold ground if they didn't start on it. Tanith are horribly unoptimised for holding ground or pushing an enemy back. So that the Guard aren't a homogenous collective, and there's actual variation in how they go to war. Are they no longer Guardsmen? Or perhaps the Guard aren't all one homogenous entity as you put it. Well, unless you want to completely relegate Atttilans, Armageddon Steel Legion, Elysians, Harakoni Warhawks, Tanith First and Only, etc etc. The whole spiel/schtick of the Guard is holding ground, then slowly pushing the enemy back. What are we really defining as "go on the offensive"? If Ratlings were Troops (part of an infantry platoon?), they could hold your home objectives whilst the other units go on the offensive. They just need more equipment (vox casters, camo gear, snare mines etc.). Ratlings however have real potential in my opinion. If you say there's no way for mounted units to exist in the Imperial Guard, then why do the Death Korps have them? And again, looking forward to your overhaul of cavalry with no cavalry. So why can't we "rebrand" Rough Riders? After all, we're just looking for Cavalry. There is just no way, shape, or form where I can get them to a point where:Ī) They still feel like they "fit" into the army.ī) They don't feel like they belong more in a Cultist heavy Traitor Guard army. It's a dead end, no matter how much time I've spent trying to make them work. There's no real way to do that with Rough Riders IMO. It's still the same background, it's still the same equipment, etc. They didn't "revamp" the image of Stormtroopers. Then organize them into platoons and replace their hunting lances with power lances. Replacing the horses with something bigger and more dangerous might be a good start. It can have a purpose, and aside from your prejudice against them and yourself not seeing a point, I'm sure others would like to see them remain.įuture War Cultist wrote: They completely revamped the image of Stormtroopers, so I don't see why they couldn't do the same for Roughriders. Who cares if Terminators are too weak? If you want durable infantry, play Necrons.Ĭavalry is part of the Imperial Guard, whether motorized or flesh and blood. Who cares if Imperial Guard tanks are bad? If you want tanks, play Space Marines. Who cares if Dark Eldar are too fragile? If you want space elves, play Eldar.
Who cares if Chaos Space Marines are bad? If you want power armoured Space Marines, play Space Marines. Who cares if Ogryns aren't big and hulking brutes? If you want big hulking brutes, play Tyranids. I mean, I could apply that logic to any aspect of the Guard, or even most armies.
Oh, you know, people who like cavalry in their Guard. Because that's the biggest reason I keep hearing from people to "make Rough Riders better, like the Death Korps version". Who cares that they're cavalry? If you want riding beasts, play Space Wolves or Daemons.